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Searched refs:mUniformIndex (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DProgram.cpp256 unsigned int numUniforms = mUniformIndex.size(); in getUniformLocation()
259 if (mUniformIndex[location].name == _name && in getUniformLocation()
260 mUniformIndex[location].element == subscript) in getUniformLocation()
271 if (location < 0 || location >= (int)mUniformIndex.size()) in setUniform1fv()
276 Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; in setUniform1fv()
286 count = std::min(arraySize - (int)mUniformIndex[location].element, count); in setUniform1fv()
288 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat), in setUniform1fv()
298 count = std::min(arraySize - (int)mUniformIndex[location].element, count); in setUniform1fv()
313 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLboolean), in setUniform1fv()
328 if (location < 0 || location >= (int)mUniformIndex.size()) in setUniform2fv()
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DProgram.h203 UniformIndex mUniformIndex; variable