Searched refs:m_colorBuffer (Results 1 – 6 of 6) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/gtk/ |
D | DrawingBufferGtk.cpp | 45 , m_colorBuffer(0) in DrawingBuffer() 57 m_colorBuffer = context->createTexture(); in DrawingBuffer() 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); in DrawingBuffer() 88 return m_colorBuffer; in platformColorBuffer()
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | DrawingBufferChromium.cpp | 83 , m_colorBuffer(0) in DrawingBuffer() 100 m_colorBuffer = generateColorTexture(context, size); in DrawingBuffer() 116 m_context->deleteTexture(m_colorBuffer); in ~DrawingBuffer() 142 …ium*>(m_context->getExtensions())->copyTextureToParentTextureCHROMIUM(m_colorBuffer, parentTexture… in publishToPlatformLayer() 166 return m_colorBuffer; in platformColorBuffer() 181 desc->fPlatformTexture = m_colorBuffer; in getGrPlatformSurfaceDesc()
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/external/webkit/Source/WebCore/platform/graphics/gpu/qt/ |
D | DrawingBufferQt.cpp | 43 , m_colorBuffer(0) in DrawingBuffer() 57 m_colorBuffer = context->createTexture(); in DrawingBuffer() 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); in DrawingBuffer() 95 return m_colorBuffer; in platformColorBuffer()
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/external/webkit/Source/WebCore/platform/graphics/gpu/mac/ |
D | DrawingBufferMac.mm | 48 , m_colorBuffer(0) 70 m_colorBuffer = context->createTexture(); 71 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); 106 return m_colorBuffer;
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | DrawingBuffer.h | 70 Platform3DObject colorBuffer() const { return m_colorBuffer; } in colorBuffer() 126 Platform3DObject m_colorBuffer; variable
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D | DrawingBuffer.cpp | 63 m_context->deleteTexture(m_colorBuffer); in clear() 64 m_colorBuffer = 0; in clear() 248 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); in reset() 252 …RAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_colorBuffer, 0); in reset()
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