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Searched refs:m_depthBuffer (Results 1 – 7 of 7) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
DDrawingBuffer.cpp76 if (m_depthBuffer) { in clear()
77 m_context->deleteRenderbuffer(m_depthBuffer); in clear()
78 m_depthBuffer = 0; in clear()
124 if (!m_depthBuffer) in resizeDepthStencil()
125 m_depthBuffer = m_context->createRenderbuffer(); in resizeDepthStencil()
126 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in resizeDepthStencil()
131 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in resizeDepthStencil()
DDrawingBuffer.h132 Platform3DObject m_depthBuffer; variable
/external/webkit/Source/WebCore/platform/graphics/gpu/qt/
DDrawingBufferQt.cpp45 , m_depthBuffer(0) in DrawingBuffer()
/external/webkit/Source/WebCore/platform/graphics/chromium/
DDrawingBufferChromium.cpp85 , m_depthBuffer(0) in DrawingBuffer()
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp267 GLuint m_depthBuffer; member in WebCore::GraphicsContext3DInternal
302 , m_depthBuffer(0) in GraphicsContext3DInternal()
440 genRenderbuffers(/* count */ 1, &m_depthBuffer); in GraphicsContext3DInternal()
453 deleteRenderbuffers(1, &m_depthBuffer); in ~GraphicsContext3DInternal()
497 bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape()
513 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape()
516 …RAMEBUFFER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape()
/external/webkit/Source/WebCore/platform/graphics/gpu/mac/
DDrawingBufferMac.mm50 , m_depthBuffer(0)
/external/webkit/Source/WebCore/
DChangeLog-2011-02-1621536 on creation, so reset() doesn't early-out. Initialize m_depthBuffer
22878 on creation, so reset() doesn't early-out. Initialize m_depthBuffer