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Searched refs:m_drawingBuffer (Results 1 – 7 of 7) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/
DCanvas2DLayerChromium.cpp50 , m_drawingBuffer(drawingBuffer) in Canvas2DLayerChromium()
58 if (m_drawingBuffer && layerRenderer()) in ~Canvas2DLayerChromium()
59 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get()); in ~Canvas2DLayerChromium()
64 if (!m_contentsDirty || !m_drawingBuffer) in updateCompositorResources()
73 IntSize size = m_drawingBuffer->size(); in updateCompositorResources()
91 m_drawingBuffer->publishToPlatformLayer(); in updateCompositorResources()
108 if (drawingBuffer != m_drawingBuffer) { in setDrawingBuffer()
109 if (m_drawingBuffer && layerRenderer()) in setDrawingBuffer()
110 layerRenderer()->removeChildContext(m_drawingBuffer->graphicsContext3D().get()); in setDrawingBuffer()
112 m_drawingBuffer = drawingBuffer; in setDrawingBuffer()
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DGLES2Canvas.h100 DrawingBuffer* drawingBuffer() const { return m_drawingBuffer; } in drawingBuffer()
124 DrawingBuffer* m_drawingBuffer; variable
DCanvas2DLayerChromium.h59 DrawingBuffer* m_drawingBuffer; variable
DGLES2Canvas.cpp200 , m_drawingBuffer(drawingBuffer) in GLES2Canvas()
222 m_drawingBuffer->bind(); in bindFramebuffer()
/external/webkit/Source/WebCore/html/canvas/
DCanvasRenderingContext2D.cpp135m_drawingBuffer = m_context3D->graphicsContext3D()->createDrawingBuffer(IntSize(canvas->width(), c… in CanvasRenderingContext2D()
136 if (!m_drawingBuffer) { in CanvasRenderingContext2D()
140 …c->setSharedGraphicsContext3D(m_context3D.get(), m_drawingBuffer.get(), IntSize(canvas->width(), c… in CanvasRenderingContext2D()
179 if (m_context3D && m_drawingBuffer) { in reset()
180 if (m_drawingBuffer->reset(IntSize(canvas()->width(), canvas()->height()))) { in reset()
181 …c->setSharedGraphicsContext3D(m_context3D.get(), m_drawingBuffer.get(), IntSize(canvas()->width(),… in reset()
189 m_drawingBuffer.clear(); in reset()
544 m_drawingBuffer.clear(); in setGlobalCompositeOperation()
1982 return m_drawingBuffer ? m_drawingBuffer->platformLayer() : 0; in platformLayer()
DCanvasRenderingContext2D.h303 RefPtr<DrawingBuffer> m_drawingBuffer; variable
/external/webkit/Source/WebCore/
DChangeLog5292 Add a null check for m_drawingBuffer