Searched refs:m_isolatedWorlds (Results 1 – 2 of 2) sorted by relevance
253 IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(worldID); in evaluateInIsolatedWorld()254 if (iter != m_isolatedWorlds.end()) { in evaluateInIsolatedWorld()264 m_isolatedWorlds.set(worldID, isolatedContext); in evaluateInIsolatedWorld()268 m_isolatedWorlds.take(worldID); in evaluateInIsolatedWorld()617 for (IsolatedWorldMap::iterator iter = m_isolatedWorlds.begin(); in resetIsolatedWorlds()618 iter != m_isolatedWorlds.end(); ++iter) { in resetIsolatedWorlds()621 m_isolatedWorlds.clear(); in resetIsolatedWorlds()
341 IsolatedWorldMap m_isolatedWorlds; variable