Searched refs:m_repeatX (Results 1 – 11 of 11) sorted by relevance
35 , m_repeatX(FillLayer::initialFillRepeatX(type)) in FillLayer()61 , m_repeatX(o.m_repeatX) in FillLayer()98 m_repeatX = o.m_repeatX; in operator =()124 m_composite == o.m_composite && m_origin == o.m_origin && m_repeatX == o.m_repeatX && in operator ==()202 curr->m_repeatX = pattern->m_repeatX; in fillUnsetProperties()
74 EFillRepeat repeatX() const { return static_cast<EFillRepeat>(m_repeatX); } in repeatX()101 void setRepeatX(EFillRepeat r) { m_repeatX = r; m_repeatXSet = true; } in setRepeatX()180 unsigned m_repeatX : 3; // EFillRepeat variable
67 else if (m_repeatX && m_repeatY) in platformPattern()77 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()79 int expandW = m_repeatX ? 0 : 1; in platformPattern()
161 , m_repeatX(false) in BackgroundImagePositioning()181 void setRepeatX(bool repeat) { m_repeatX = repeat; } in setRepeatX()183 bool repeatX() { return m_repeatX; } in repeatX()191 bool m_repeatX;
104 , m_repeatX(position.m_repeatX) in BackgroundImagePositioning()
90 bool repeatX() const { return m_repeatX; } in repeatX()97 bool m_repeatX; variable
36 , m_repeatX(repeatX) in Pattern()
49 if (m_repeatX || m_repeatY) in createPlatformPattern()
59 toTileMode(m_repeatX), in platformPattern()
66 CGFloat xStep = m_repeatX ? tileRect.width() : (1 << 22); in createPlatformPattern()
64402 Break m_repeat into m_repeatX and m_repeatY