Searched refs:m_requestedStartTime (Results 1 – 2 of 2) sorted by relevance
798 , m_requestedStartTime(0) in AnimationBase()943 m_requestedStartTime = 0; in updateStateMachine()955 m_requestedStartTime = 0; in updateStateMachine()995 m_requestedStartTime = beginAnimationUpdateTime(); in updateStateMachine()1220 if (beginAnimationUpdateTime() - m_requestedStartTime >= m_animation->delay()) in fireAnimationEventsIfNeeded()1283 … double timeFromNow = m_animation->delay() - (beginAnimationUpdateTime() - m_requestedStartTime); in timeToNextService()
229 double m_requestedStartTime; variable