Searched refs:m_role (Results 1 – 9 of 9) sorted by relevance
31 : m_role(role) in SVGPathSegWithContext()38 switch (m_role) { in animatedProperty()52 SVGPathSegRole role() const { return m_role; } in role()56 m_role = role; in setContextAndRole()64 ASSERT(m_role == PathSegUndefinedRole); in commitChange()68 ASSERT(m_role != PathSegUndefinedRole); in commitChange()69 m_element->pathSegListChanged(m_role); in commitChange()73 SVGPathSegRole m_role;
37 : m_role(role) in SVGPathSegList()47 SVGPathSegRole m_role;
45 static_cast<SVGPathElement*>(contextElement)->pathSegListChanged(m_role); in commitChange()
94 virtual SVGPropertyRole role() const { return m_role; } in role()99 , m_role(role) in SVGPropertyTearOff()109 , m_role(UndefinedRole) in SVGPropertyTearOff()122 SVGPropertyRole m_role; variable
47 if (m_role == AnimValRole) { in canAlterList()409 virtual SVGPropertyRole role() const { return m_role; } in role()413 : m_role(role) in SVGListProperty()422 SVGPropertyRole m_role;
416 void setRoleValue(AccessibilityRole role) { m_role = role; } in setRoleValue()417 virtual AccessibilityRole roleValue() const { return m_role; } in roleValue()599 AccessibilityRole m_role; variable
68 , m_role(UnknownRole) in AccessibilityObject()
96 m_role = determineAccessibilityRole(); in AccessibilityRenderObject()3010 m_role = determineAccessibilityRole(); in updateAccessibilityRole()
19402 Return roleValue(), rather than m_role, as subclasses may override it.19406 Fallback to roleValue(), rather than m_role, as it may be overriden.19427 back to m_role.