Searched refs:m_spanCells (Results 1 – 3 of 3) sorted by relevance
149 m_spanCells.fill(0); in fullRecalc()291 for (size_t i = 0; i < m_spanCells.size(); ++i) { in calcEffectiveLogicalWidth()292 RenderTableCell* cell = m_spanCells[i]; in calcEffectiveLogicalWidth()458 int size = m_spanCells.size(); in insertSpanCell()459 if (!size || m_spanCells[size-1] != 0) { in insertSpanCell()460 m_spanCells.grow(size + 10); in insertSpanCell()462 m_spanCells[size+i] = 0; in insertSpanCell()469 while (pos < m_spanCells.size() && m_spanCells[pos] && span > m_spanCells[pos]->colSpan()) in insertSpanCell()471 … memmove(m_spanCells.data()+pos+1, m_spanCells.data()+pos, (size-pos-1)*sizeof(RenderTableCell *)); in insertSpanCell()472 m_spanCells[pos] = cell; in insertSpanCell()
71 Vector<RenderTableCell*, 4> m_spanCells; variable
42400 - Preallocate 4 entries each in m_layoutStruct and m_spanCells to save allocation