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Searched refs:m_unusedTextures (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/layers/
DMediaTexture.cpp86 if (m_unusedTextures.size() != 0) { in initNativeWindowIfNeeded()
87 for (unsigned int i = 0; i < m_unusedTextures.size(); i++) { in initNativeWindowIfNeeded()
88 glDeleteTextures(1, &m_unusedTextures[i]); in initNativeWindowIfNeeded()
90 m_unusedTextures.clear(); in initNativeWindowIfNeeded()
304 m_unusedTextures.append(texture->textureId); in deleteTexture()
DMediaTexture.h76 Vector<GLuint> m_unusedTextures; variable