Searched refs:mapped_io (Results 1 – 5 of 5) sorted by relevance
30 #define mga_in8(reg) *(volatile Uint8 *)(mapped_io + (reg))31 #define mga_in32(reg) *(volatile Uint32 *)(mapped_io + (reg))33 #define mga_out8(reg,v) *(volatile Uint8 *)(mapped_io + (reg)) = v;34 #define mga_out32(reg,v) *(volatile Uint32 *)(mapped_io + (reg)) = v;
37 volatile Uint8 *port = (Uint8 *)(mapped_io + PCIO_OFFSET + 0x3DA); in WaitVBL()46 RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET); in NV3WaitIdle()48 (*(mapped_io + PGRAPH_OFFSET + 0x000006B0) & 0x01) ) in NV3WaitIdle()53 RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET); in NV4WaitIdle()55 (*(mapped_io + PGRAPH_OFFSET + 0x00000700) & 0x01) ) in NV4WaitIdle()77 RivaBitmap *Bitmap = (RivaBitmap *)(mapped_io + BITMAP_OFFSET); in FillHWRect()118 RivaScreenBlt *Blt = (RivaScreenBlt *)(mapped_io + BLT_OFFSET); in HWAccelBlit()188 RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET); in FB_RivaAccel()
30 #define tdfx_in8(reg) *(volatile Uint8 *)(mapped_io + (reg))31 #define tdfx_in32(reg) *(volatile Uint32 *)(mapped_io + (reg))33 #define tdfx_out8(reg,v) *(volatile Uint8 *)(mapped_io + (reg)) = v;34 #define tdfx_out32(reg,v) *(volatile Uint32 *)(mapped_io + (reg)) = v;
83 char *mapped_io; member129 #define mapped_io (this->hidden->mapped_io) macro
627 mapped_io = do_mmap(NULL, mapped_iolen, PROT_READ|PROT_WRITE, in FB_VideoInit()629 if ( mapped_io == (char *)-1 ) { in FB_VideoInit()631 mapped_io = NULL; in FB_VideoInit()752 if ( mapped_io ) { in FB_VideoInit()1965 if ( mapped_io ) { in FB_VideoQuit()1966 munmap(mapped_io, mapped_iolen); in FB_VideoQuit()1967 mapped_io = NULL; in FB_VideoQuit()