Searched refs:maskSamplerLocation (Results 1 – 3 of 3) sorted by relevance
135 int maskSamplerLocation() const { return m_maskSamplerLocation; } in maskSamplerLocation() function
119 … GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().maskSamplerLocation(), 1)); in drawSurface()
64192 (WebCore::FragmentShaderRGBATexAlphaMask::maskSamplerLocation):