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Searched refs:maskSamplerLocation (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/
DShaderChromium.h135 int maskSamplerLocation() const { return m_maskSamplerLocation; } in maskSamplerLocation() function
DRenderSurfaceChromium.cpp119 … GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().maskSamplerLocation(), 1)); in drawSurface()
/external/webkit/Source/WebCore/
DChangeLog64192 (WebCore::FragmentShaderRGBATexAlphaMask::maskSamplerLocation):