Searched refs:max4 (Results 1 – 4 of 4) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/ |
D | FloatQuad.cpp | 44 static inline float max4(float a, float b, float c, float d) in max4() function 82 float right = max4(m_p1.x(), m_p2.x(), m_p3.x(), m_p4.x()); in boundingBox() 83 float bottom = max4(m_p1.y(), m_p2.y(), m_p3.y(), m_p4.y()); in boundingBox()
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D | FloatRect.cpp | 158 T max4(const T& v1, const T& v2, const T& v3, const T& v4) in max4() function 179 float right = max4(p0.x(), p1.x(), p2.x(), p3.x()); in fitToPoints() 180 float bottom = max4(p0.y(), p1.y(), p2.y(), p3.y()); in fitToPoints()
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/external/llvm/test/Transforms/InstSimplify/ |
D | maxmin.ll | 30 define i1 @max4(i32 %x, i32 %y) { 31 ; CHECK: @max4
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2009-06-16 | 70786 (WebCore::max4):
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