Searched refs:nameBuf (Results 1 – 6 of 6) sorted by relevance
/external/webkit/Source/JavaScriptCore/assembler/ |
D | LinkBuffer.h | 328 char nameBuf[128]; in dumpCode() local 329 snprintf(nameBuf, sizeof(nameBuf), "_jsc_jit%u", codeCount++); in dumpCode() 337 "%s:\n", nameBuf, nameBuf, code, nameBuf); in dumpCode()
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/external/javassist/src/main/javassist/bytecode/ |
D | SignatureAttribute.java | 116 StringBuilder nameBuf = new StringBuilder(); in renameClass() local 121 nameBuf.append(c); in renameClass() 124 nameBuf.append(c); in renameClass() 126 nameBuf.append(c); in renameClass() 132 String name = nameBuf.toString(); in renameClass()
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/external/mdnsresponder/mDNSPosix/ |
D | Responder.c | 515 char nameBuf[256]; in RegisterServicesInFile() local 516 char * name = nameBuf; in RegisterServicesInFile() 527 if (! ReadALine(name, sizeof(nameBuf), fp, mDNStrue)) in RegisterServicesInFile()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglGL1Renderer.java | 43 private final ByteBuffer nameBuf = BufferUtils.createByteBuffer(250); field in LwjglGL1Renderer 72 nameBuf.position(0); in updateNameBuffer() 73 nameBuf.limit(len); in updateNameBuffer() 75 nameBuf.put((byte) stringBuf.charAt(i)); in updateNameBuffer() 78 nameBuf.rewind(); in updateNameBuffer()
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D | LwjglRenderer.java | 85 private final ByteBuffer nameBuf = BufferUtils.createByteBuffer(250); field in LwjglRenderer 124 nameBuf.position(0); in updateNameBuffer() 125 nameBuf.limit(len); in updateNameBuffer() 127 nameBuf.put((byte) stringBuf.charAt(i)); in updateNameBuffer() 130 nameBuf.rewind(); in updateNameBuffer() 764 int loc = glGetUniformLocation(shader.getId(), nameBuf); in updateUniformLocation() 959 ByteBuffer codeBuf = BufferUtils.createByteBuffer(nameBuf.limit() in updateShaderSourceData() 962 codeBuf.put(nameBuf); in updateShaderSourceData() 2162 loc = glGetAttribLocation(programId, nameBuf); in setVertexAttrib()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 71 private final ByteBuffer nameBuf = BufferUtils.createByteBuffer(250); field in OGLESShaderRenderer 123 nameBuf.position(0); in updateNameBuffer() 124 nameBuf.limit(len); in updateNameBuffer() 126 nameBuf.put((byte) stringBuf.charAt(i)); in updateNameBuffer() 129 nameBuf.rewind(); in updateNameBuffer()
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