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Searched refs:needsTexture (Results 1 – 10 of 10) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DSurface.cpp75 if (!needsTexture() || !oldSurface->needsTexture()) in tryUpdateSurface()
86 this, m_surfaceBacking, oldSurface, oldSurface->needsTexture()); in tryUpdateSurface()
142 m_needsTexture |= layer->needsTexture(); in addLayer()
149 if (layer->needsTexture()) { in addLayer()
203 this, m_surfaceBacking, needsTexture()); in prepareGL()
205 if (needsTexture() || (isBase() && layerTilesDisabled)) in prepareGL()
311 if (!needsTexture()) in canUpdateWithBlit()
DSurfaceCollection.cpp176 if (!newSurface->needsTexture()) in setIsPainting()
235 if (m_surfaces[i]->needsTexture()) in backedSize()
DSurface.h63 bool needsTexture() { return m_needsTexture; } in needsTexture() function
/external/webkit/Source/WebCore/platform/graphics/android/layers/
DBaseLayerAndroid.h45 virtual bool needsTexture() { return content(); } in needsTexture() function
63 virtual bool needsTexture() { return false; } in needsTexture() function
72 virtual bool needsTexture() { return true; } in needsTexture() function
DCanvasLayer.cpp181 bool CanvasLayer::needsTexture() in needsTexture() function in WebCore::CanvasLayer
183 return (m_bitmap && !masksToBounds()) || LayerAndroid::needsTexture(); in needsTexture()
DMediaLayer.h41 virtual bool needsTexture() { return false; } in needsTexture() function
DCanvasLayer.h54 virtual bool needsTexture();
DLayerAndroid.h145 virtual bool needsTexture();
279 return (needsTexture() && m_intrinsicallyComposited) in needsIsolatedSurface()
DLayerAndroid.cpp550 bool LayerAndroid::needsTexture() in needsTexture() function in WebCore::LayerAndroid
553 || (m_originalLayer && m_originalLayer->needsTexture()); in needsTexture()
580 if (needsTexture()) in nbTexturedLayers()
609 needsTexture() ? "needsTexture" : "", in showLayer()
690 needsTexture(), getWidth(), getHeight()); in assignSurfaces()
/external/webkit/Source/WebCore/tests/
DTreeManager_test.cpp283 ASSERT_TRUE(l->needsTexture()); in TEST_F()
325 ASSERT_TRUE(paintChildA->needsTexture()); in TEST_F()
330 ASSERT_TRUE(paintChildB->needsTexture()); in TEST_F()
347 ASSERT_TRUE(paintChildC->needsTexture()); in TEST_F()