Searched refs:network_state (Results 1 – 5 of 5) sorted by relevance
8 : network_state(NETWORK_STATE_NONE), in TabRendererData()25 network_state == data.network_state && in Equals()
233 if (state == data_.network_state && in UpdateLoadingAnimation()240 TabRendererData::NetworkState old_state = data_.network_state; in UpdateLoadingAnimation()241 data_.network_state = state; in UpdateLoadingAnimation()436 if (data().network_state != TabRendererData::NETWORK_STATE_NONE) { in PaintIcon()439 (data().network_state == TabRendererData::NETWORK_STATE_WAITING) ? in PaintIcon()
42 NetworkState network_state; member
400 data->network_state = TabContentsNetworkState(contents); in SetTabRendererDataFromModel()
200 if (data().network_state != TabRendererData::NETWORK_STATE_NONE) { in PaintIcon()203 (data().network_state == TabRendererData::NETWORK_STATE_WAITING) ? in PaintIcon()