Searched refs:offscreenColorTexture (Results 1 – 1 of 1) sorted by relevance
50 unsigned offscreenColorTexture; member58 unsigned offscreenColorTexture = context->createTexture(); in generateColorTexture() local59 if (!offscreenColorTexture) in generateColorTexture()62 context->bindTexture(GraphicsContext3D::TEXTURE_2D, offscreenColorTexture); in generateColorTexture()68 …ER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, offscreenColorTexture, 0); in generateColorTexture()70 return offscreenColorTexture; in generateColorTexture()