Home
last modified time | relevance | path

Searched refs:offsetToSpriteData (Results 1 – 1 of 1) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/riscos/
DSDL_riscossprite.c52 int offsetToSpriteData = 60; in WIMP_CreateBuffer() local
60 offsetToSpriteData += 2048; /* Add in size of palette */ in WIMP_CreateBuffer()
75 buffer = SDL_malloc( (size_t) size + offsetToSpriteData ); in WIMP_CreateBuffer()
80 *(unsigned int *)buffer = size + offsetToSpriteData; in WIMP_CreateBuffer()