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/external/quake/quake/src/WinQuake/
Dvid_sunxil.cpp230 int old_pixel; in CheckPixelMultiply() local
238 old_pixel = current_pixel_multiply; in CheckPixelMultiply()
246 chg.width = wattr.width/old_pixel * current_pixel_multiply; in CheckPixelMultiply()
247 chg.height = wattr.height/old_pixel * current_pixel_multiply; in CheckPixelMultiply()