Searched refs:onground (Results 1 – 12 of 12) sorted by relevance
28 int onground; variable349 if (onground != -1) { in PM_Friction()366 else if (onground != -1) // apply ground friction in PM_Friction()539 if ( onground != -1) in PM_AirMove()589 onground = -1; in PM_CatagorizePosition()595 onground = -1; // too steep in PM_CatagorizePosition()597 onground = tr.ent; in PM_CatagorizePosition()598 if (onground != -1) in PM_CatagorizePosition()663 onground = -1; in JumpButton()674 if (onground == -1) in JumpButton()[all …]
100 to->onground = onground; in CL_PredictUsercmd()
90 extern int onground;
120 if (onground == -1) in V_CalcBob()192 if (view_message->onground == -1 || cls.demoplayback ) in V_DriftPitch()952 if ( (view_message->onground != -1) && (cl.simorg[2] - oldz > 0) ) in V_CalcRefdef()
53 int onground; // -1 = in air, else pmove entity number member
6 onground?
1474 if (onground != -1) in SV_RunCmd()1477 sv_player->v.groundentity = EDICT_TO_PROG(EDICT_NUM(pmove.physents[onground].info)); in SV_RunCmd()
40 qboolean onground; variable361 else if ( onground ) in SV_AirMove()387 onground = (int)sv_player->u.v.flags & FL_ONGROUND; in SV_ClientThink()
191 qboolean onground; member
553 cl.onground = (bits & SU_ONGROUND) != 0; in CL_ParseClientdata()733 cl.onground = false; // unless the server says otherwise in CL_ParseServerMessage()
186 if (noclip_anglehack || !cl.onground || cls.demoplayback ) in V_DriftPitch()961 if (cl.onground && ent->origin[2] - oldz > 0) in V_CalcRefdef()
263 float SOLID_SLIDEBOX = 3; // touch on edge, but not an onground