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Searched refs:p_mouse_y (Results 1 – 5 of 5) sorted by relevance

/external/quake/quake/src/QW/client/
Dgl_vidlinux_x11.c68 static float p_mouse_x, p_mouse_y; variable
353 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in Mouse_Update()
355 p_mouse_y=x_event.xmotion.y; in Mouse_Update()
Dvid_x.c61 int p_mouse_y; variable
824 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent()
826 p_mouse_y=x_event.xmotion.y; in GetEvent()
/external/quake/quake/src/WinQuake/
Dvid_sunxil.cpp95 int p_mouse_y; variable
856 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent()
858 p_mouse_y=x_event.xmotion.y; in GetEvent()
Dvid_x.cpp55 int p_mouse_y; variable
899 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent()
901 p_mouse_y=x_event.xmotion.y; in GetEvent()
Dvid_sunx.cpp51 int p_mouse_y; variable
962 mouse_y = (float) (x_event.xmotion.y-p_mouse_y); in GetEvent()
964 p_mouse_y=x_event.xmotion.y; in GetEvent()