Searched refs:physicalEnd (Results 1 – 1 of 1) sorted by relevance
157 int physicalEnd = block->flipForWritingMode(logicalBottom); in rangeIntersectsRect() local158 int physicalExtent = abs(physicalEnd - physicalStart); in rangeIntersectsRect()159 physicalStart = min(physicalStart, physicalEnd); in rangeIntersectsRect()