Searched refs:pixelProfile (Results 1 – 1 of 1) sorted by relevance
1497 const char *pixelProfile = context->supportsShaderModel3() ? "ps_3_0" : "ps_2_0"; in link() local1500 ID3DXBuffer *pixelBinary = compileToBinary(mPixelHLSL.c_str(), pixelProfile, &mConstantTablePS); in link()