/external/qemu/android/ |
D | multitouch-screen.c | 57 int pressure; member 136 _mts_pointer_down(MTSState* mts_state, int tracking_id, int x, int y, int pressure) in _mts_pointer_down() argument 148 mts_state->tracked_pointers[slot_index].pressure = pressure; in _mts_pointer_down() 157 _push_event(EV_ABS, ABS_MT_PRESSURE, pressure); in _mts_pointer_down() 189 mts_state->tracked_pointers[slot_index].pressure = 0; in _mts_pointer_up() 206 _mts_pointer_move(MTSState* mts_state, int slot_index, int x, int y, int pressure) in _mts_pointer_move() argument 223 if (ptr_state->pressure != pressure && pressure != 0) { in _mts_pointer_move() 224 _push_event(EV_ABS, ABS_MT_PRESSURE, pressure); in _mts_pointer_move() 225 ptr_state->pressure = pressure; in _mts_pointer_move() 468 int pressure) in multitouch_update_pointer() argument [all …]
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D | multitouch-port.c | 96 int pressure; member 135 _on_action_down(int tracking_id, int x, int y, int pressure) in _on_action_down() argument 137 multitouch_update_pointer(MTES_DEVICE, tracking_id, x, y, pressure); in _on_action_down() 149 _on_action_pointer_down(int tracking_id, int x, int y, int pressure) in _on_action_pointer_down() argument 151 multitouch_update_pointer(MTES_DEVICE, tracking_id, x, y, pressure); in _on_action_pointer_down() 163 _on_action_move(int tracking_id, int x, int y, int pressure) in _on_action_move() argument 165 multitouch_update_pointer(MTES_DEVICE, tracking_id, x, y, pressure); in _on_action_move() 183 n, param->pid, param->x, param->y, param->pressure); in _on_move() 184 _on_action_move(param->pid, param->x, param->y, param->pressure); in _on_move() 193 param->pid, param->x, param->y, param->pressure); in _on_down() [all …]
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D | multitouch-screen.h | 60 int pressure);
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/external/jmonkeyengine/engine/src/core/com/jme3/input/event/ |
D | TouchEvent.java | 98 private float pressure; field in TouchEvent 126 pressure = 0; in set() 161 return pressure; in getPressure() 164 public void setPressure(float pressure) in setPressure() argument 166 this.pressure = pressure; in setPressure()
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/external/quake/quake/src/WinQuake/ |
D | masterMain.cpp | 29 float x, float y, float pressure, float size, int deviceId); 48 jfloat x, jfloat y, jfloat pressure, jfloat size, jint deviceId) { in qmotionevent() argument 50 action, x, y, pressure, size, in qmotionevent()
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D | gl_vidandroid.cpp | 536 float x, float y, float pressure, float size, int deviceId) { in analyze() argument 660 float x, float y, float pressure, float size, int deviceId) in AndroidMotionEvent() argument 662 gGestureDetector.analyze(eventTime, action, x, y, pressure, size, deviceId); in AndroidMotionEvent()
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/external/chromium/chrome/browser/ui/cocoa/ |
D | test_event_utils.mm | 45 pressure:1.0]; 64 pressure:1.0];
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D | profile_menu_button.mm | 362 pressure:[event pressure]];
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/external/webkit/Source/WebKit2/UIProcess/mac/ |
D | WebPopupMenuProxyMac.mm | 157 pressure:[initiatingNSEvent pressure]]; 168 pressure:0];
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/external/webkit/Tools/TestWebKitAPI/mac/ |
D | PlatformWebViewMac.mm | 107 pressure:0]; 120 pressure:0];
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/external/llvm/test/CodeGen/X86/ |
D | isel-sink3.ll | 2 ; this should not sink %1 into bb1, that would increase reg pressure.
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D | lsr-reuse-trunc.ll | 4 ; Full strength reduction wouldn't reduce register pressure, so LSR should
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D | lsr-reuse.ll | 7 ; Full strength reduction reduces register pressure from 5 to 4 here. 189 ; would not reduce register pressure. IndVarSimplify ought to simplify such 190 ; cases away, but it's useful here to verify that LSR's register pressure 225 ; would not reduce register pressure. 226 ; (though it would reduce register pressure inside the loop...) 306 ; This should be fully strength-reduced to reduce register pressure.
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/external/quake/src/com/android/quake/ |
D | QuakeLib.java | 162 float x, float y, float pressure, float size, int deviceId); in motionEvent() argument
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/external/chromium/chrome/browser/ui/cocoa/wrench_menu/ |
D | menu_tracked_root_view_unittest.mm | 40 pressure:1.0];
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D | menu_tracked_button_unittest.mm | 67 pressure:1.0];
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/external/kernel-headers/original/linux/ |
D | soundcard.h | 1169 #define SEQ_KEY_PRESSURE(dev, chn, note, pressure) \ argument 1170 _CHN_VOICE(dev, MIDI_KEY_PRESSURE, chn, note, pressure) 1214 #define SEQ_CHN_PRESSURE(dev, chn, pressure) \ argument 1215 _CHN_COMMON(dev, MIDI_CHN_PRESSURE, chn, pressure, 0, 0)
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/external/sonivox/jet_tools/JetCreator/ |
D | midifile.py | 730 self.pressure = [0] * 16 737 output.append(' pressure=%d' % self.pressure[channel]) 787 self.pressure[event.channel] = event.value 793 self.pressure[channel] = 0 821 if self.pressure[channel] != ref_values.pressure[channel]: 822 events.append(ChannelPressureEvent(ticks, -1, channel, self.pressure[channel]))
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/external/chromium/chrome/browser/ui/cocoa/download/ |
D | download_util_mac.mm | 58 pressure:1.0];
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/external/llvm/lib/CodeGen/ |
D | README.txt | 77 Suppose there is high register pressure, R1, R2, R3, can be spilled. We need 198 excessive register pressure.
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/external/chromium/chrome/browser/tab_contents/ |
D | render_view_context_menu_mac.mm | 50 pressure:1.0];
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/external/webkit/Source/WebKit/mac/WebView/ |
D | WebViewEventHandling.mm | 182 eventNumber:0 clickCount:0 pressure:0]; 204 eventNumber:0 clickCount:0 pressure:0];
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/external/chromium/chrome/browser/ui/cocoa/tab_contents/ |
D | web_contents_drag_source.mm | 88 pressure:1.0];
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/external/llvm/test/Transforms/LICM/ |
D | sinking.ll | 84 ; To reduce register pressure, if a load is hoistable out of the loop, and the 112 ; leaving them in the loop, but increases register pressure pointlessly.
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/external/llvm/test/CodeGen/ARM/ |
D | lsr-unfolded-offset.ll | 4 ; register pressure and therefore spilling. There is more room for improvement
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