/external/qemu/distrib/sdl-1.2.15/ |
D | README.wscons | 44 The display can be rotated by the wscons SDL driver. This is useful 46 is correctly rotated only when the display is folded into "PDA mode." 48 screen is rotated 90 degrees anti-clockwise.
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D | README.PicoGUI | 37 - Account for rotated bitmap storage in pgserver
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/external/webkit/Source/WebCore/manual-tests/ |
D | svg-animated-gifs.svg | 5 … <text x="0" y="15">There should be only one animated image here, rotated, and not clipped:</text>
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/external/webkit/Source/WebCore/css/ |
D | WebKitCSSMatrix.idl | 78 // Returns this matrix rotated by the passed values. 83 // Returns this matrix rotated about the passed axis by the passed angle.
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/external/freetype/src/truetype/ |
D | ttobjs.h | 278 FT_Bool rotated; /* `is the glyph rotated?'-flag */ member
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D | ttobjs.c | 951 metrics->rotated = FALSE; in tt_size_init_bytecode()
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/external/mesa3d/docs/OLD/ |
D | MESA_sprite_point.spec | 73 squares. One could define rotated texture images if desired. A 3D
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/external/quake/quake/src/QW/client/ |
D | gl_rsurf.c | 1115 qboolean rotated; in R_DrawBrushModel() local 1124 rotated = true; in R_DrawBrushModel() 1133 rotated = false; in R_DrawBrushModel() 1145 if (rotated) in R_DrawBrushModel()
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/external/quake/quake/src/WinQuake/ |
D | gl_rsurf.cpp | 1184 qboolean rotated; in R_DrawBrushModel() local 1193 rotated = true; in R_DrawBrushModel() 1202 rotated = false; in R_DrawBrushModel() 1214 if (rotated) in R_DrawBrushModel()
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/external/llvm/lib/Target/CellSPU/ |
D | SPUNodes.td | 94 // Vector rotate left, bits shifted out of the left are rotated in on the right
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/external/llvm/test/Transforms/LoopRotate/ |
D | dbgvalue.ll | 44 ; Ensure that the loop increment basic block is rotated into the tail of the
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/external/llvm/test/Transforms/LoopIdiom/ |
D | basic.ll | 24 ; This is a loop that was rotated but where the blocks weren't merged. This 168 ; This is a loop that was rotated but where the blocks weren't merged. This
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/external/flac/libFLAC/ia32/ |
D | lpc_asm.nasm | 473 shufps xmm2, xmm2, 93h ; 93h=2-1-0-3 => xmm2 gets rotated left by one float 524 shufps xmm2, xmm2, 93h ; (3) 93h=2-1-0-3 => xmm2 gets rotated left by one float 526 shufps xmm3, xmm3, 93h ; (4) 93h=2-1-0-3 => xmm3 gets rotated left by one float 591 shufps xmm2, xmm2, 93h ; 93h=2-1-0-3 => xmm2 gets rotated left by one float 592 shufps xmm3, xmm3, 93h ; 93h=2-1-0-3 => xmm3 gets rotated left by one float 593 shufps xmm4, xmm4, 93h ; 93h=2-1-0-3 => xmm4 gets rotated left by one float
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/external/llvm/test/CodeGen/X86/ |
D | block-placement.ll | 975 ; 2) The exiting edge from the loop which is rotated to be laid out at the 983 ; First rotated loop top. 990 ; Second rotated loop top 994 ; Third rotated loop top
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/external/tcpdump/tests/ |
D | print-A.new | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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D | print-AA.new | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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D | print-A.out | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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D | print-AA.out | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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/external/qemu/docs/ |
D | ANDROID-SKIN-FILES.TXT | 58 Each part can be independently positioned and/or rotated in a 'layout'.
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/external/qemu/ |
D | CHANGES.TXT | 136 the emulator window to landscape mode resulted in incorrectly rotated 392 Also, trackball emulation is fixed in rotated/landscape mode now. 424 - Fix scrollwheel Dpad emulation in rotated mode. before that, using the 460 - Fix scrollwheel Dpad emulation in rotated mode. before that, using the
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/external/webkit/Source/WebCore/page/ |
D | DOMWindow.idl | 205 // 0 is straight up; -90 is when the device is rotated 90 clockwise; 206 // 90 is when rotated counter clockwise.
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/external/chromium/chrome/browser/policy/proto/ |
D | device_management_backend.proto | 182 // If the public key has been rotated on the server, the new public
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/external/quake/quake/src/QW/ |
D | qwchangelog.txt | 147 - fixed the z-angle on entities (for example, the flag was rotated wrong)
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/external/webkit/Source/WebCore/platform/chromium/ |
D | ScrollbarThemeChromiumMac.mm | 409 …// The Aqua scrollbar is buggy when rotated and scaled. We will just draw into a bitmap if we det…
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/external/webkit/Source/WebCore/platform/mac/ |
D | ScrollbarThemeMac.mm | 510 …// The Aqua scrollbar is buggy when rotated and scaled. We will just draw into a bitmap if we det…
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