Searched refs:sOne (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
D | scanline.cpp | 86 … const BlendComp_t & constantA, const BlendComp_t & sOne) __attribute__((always_inline)); 91 const BlendComp_t & constantA, const BlendComp_t & sOne) in BlendFactor() argument 118 factor = sOne - srcA; in BlendFactor() 124 factor = sOne - dstA; in BlendFactor() 127 factor = MIN2(srcA, sOne - dstA); in BlendFactor() 140 factor = sOne - constantA; in BlendFactor()
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D | llvm_scanline.cpp | 128 Value * sOne, const bool isVector, IRBuilder<> & builder) in BlendFactor() argument 156 factor = builder.CreateSub(sOne, srcA); in BlendFactor() 166 factor = builder.CreateSub(sOne, dstA); in BlendFactor() 172 factor = minIntScalar(builder, srcA, builder.CreateSub(sOne, dstA)); in BlendFactor() 174 factor = intVec(builder, factor, factor, factor, sOne); in BlendFactor() 176 factor = sOne; // when it's used for source alpha, it's just 1 in BlendFactor() 190 factor = builder.CreateSub(sOne, constantA); in BlendFactor() 331 Value * const sOne = builder.getInt32(255); in GenerateFSBlend() local 350 constantA, sOne, true, builder); in GenerateFSBlend() 353 constantA, sOne, sZero, srcA, dstA, in GenerateFSBlend() [all …]
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