Searched refs:samplerLocation (Results 1 – 8 of 8) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | ShaderChromium.h | 105 int samplerLocation() const { return m_samplerLocation; } in samplerLocation() function 134 int samplerLocation() const { return m_samplerLocation; } in samplerLocation() function
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D | RenderSurfaceChromium.cpp | 116 … GLC(context3D, context3D->uniform1i(maskProgram->fragmentShader().samplerLocation(), 0)); in drawSurface() 131 GLC(context3D, context3D->uniform1i(program->fragmentShader().samplerLocation(), 0)); in drawSurface()
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D | LayerTilerChromium.cpp | 388 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); in draw()
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
D | CCCanvasLayerImpl.cpp | 61 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); in draw()
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D | CCPluginLayerImpl.cpp | 66 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); in draw()
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D | CCVideoLayerImpl.cpp | 154 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); in drawRGBA()
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D | CCHeadsUpDisplay.cpp | 118 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); in draw()
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/external/webkit/Source/WebCore/ |
D | ChangeLog | 64189 (WebCore::FragmentTexAlphaBinding::samplerLocation): 64191 (WebCore::FragmentShaderRGBATexAlphaMask::samplerLocation):
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