Searched refs:save_dir (Results 1 – 2 of 2) sorted by relevance
1276 FilePath save_dir; in CreateDirectoryOnFileThread() local1282 save_dir = download_save_dir; in CreateDirectoryOnFileThread()1285 save_dir = website_save_dir; in CreateDirectoryOnFileThread()1296 uint32 max_path = GetMaxPathLengthForDirectory(save_dir); in CreateDirectoryOnFileThread()1298 if (GetSafePureFileName(save_dir, file_name_ext, max_path, &pure_file_name)) { in CreateDirectoryOnFileThread()1299 save_dir = save_dir.Append(pure_file_name + file_name_ext); in CreateDirectoryOnFileThread()1305 save_dir = save_dir.Append(suggested_filename); in CreateDirectoryOnFileThread()1310 NewRunnableMethod(this, &SavePackage::ContinueGetSaveInfo, save_dir, in CreateDirectoryOnFileThread()
230 const FilePath save_dir(FPL("test_dir")); in TEST_F() local240 uint32 max_path = SavePackage::GetMaxPathLengthForDirectory(save_dir); in TEST_F()241 ASSERT_TRUE(SavePackage::GetSafePureFileName(save_dir, ext, max_path, in TEST_F()