Searched refs:saved_kbd_mode (Results 1 – 4 of 4) sorted by relevance
51 int saved_kbd_mode; member77 #define saved_kbd_mode (this->hidden->saved_kbd_mode) macro
145 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); in GS_InGraphicsMode()176 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { in GS_EnterGraphicsMode()213 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); in GS_LeaveGraphicsMode()215 saved_kbd_mode = -1; in GS_LeaveGraphicsMode()284 saved_kbd_mode = -1; in GS_OpenKeyboard()
71 int saved_kbd_mode; member115 #define saved_kbd_mode (this->hidden->saved_kbd_mode) macro
152 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); in FB_InGraphicsMode()183 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { in FB_EnterGraphicsMode()222 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); in FB_LeaveGraphicsMode()224 saved_kbd_mode = -1; in FB_LeaveGraphicsMode()301 saved_kbd_mode = -1; in FB_OpenKeyboard()