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Searched refs:saved_kbd_mode (Results 1 – 4 of 4) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
DSDL_gsvideo.h51 int saved_kbd_mode; member
77 #define saved_kbd_mode (this->hidden->saved_kbd_mode) macro
DSDL_gsevents.c145 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); in GS_InGraphicsMode()
176 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { in GS_EnterGraphicsMode()
213 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); in GS_LeaveGraphicsMode()
215 saved_kbd_mode = -1; in GS_LeaveGraphicsMode()
284 saved_kbd_mode = -1; in GS_OpenKeyboard()
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
DSDL_fbvideo.h71 int saved_kbd_mode; member
115 #define saved_kbd_mode (this->hidden->saved_kbd_mode) macro
DSDL_fbevents.c152 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); in FB_InGraphicsMode()
183 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { in FB_EnterGraphicsMode()
222 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); in FB_LeaveGraphicsMode()
224 saved_kbd_mode = -1; in FB_LeaveGraphicsMode()
301 saved_kbd_mode = -1; in FB_OpenKeyboard()