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Searched refs:saved_vt (Results 1 – 4 of 4) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
DSDL_gsvideo.h49 int saved_vt; member
75 #define saved_vt (this->hidden->saved_vt) macro
DSDL_gsevents.c160 saved_vt = vtstate.v_active; in GS_EnterGraphicsMode()
218 if ( saved_vt > 0 ) { in GS_LeaveGraphicsMode()
219 ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); in GS_LeaveGraphicsMode()
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
DSDL_fbvideo.h69 int saved_vt; member
113 #define saved_vt (this->hidden->saved_vt) macro
DSDL_fbevents.c167 saved_vt = vtstate.v_active; in FB_EnterGraphicsMode()
228 if ( saved_vt > 0 ) { in FB_LeaveGraphicsMode()
229 ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); in FB_LeaveGraphicsMode()