Searched refs:setHighLife (Results 1 – 13 of 13) sorted by relevance
77 flame.setHighLife(.5f); in createFlame()100 flash.setHighLife(.2f); in createFlash()122 roundspark.setHighLife(2f); in createRoundSpark()144 spark.setHighLife(1.5f); in createSpark()167 smoketrail.setHighLife(.5f); in createSmokeTrail()192 debris.setHighLife(1.5f); in createDebris()216 shockwave.setHighLife(0.5f); in createShockwave()
88 fire.setHighLife(3f); in simpleInitApp()105 smoke.setHighLife(100f); in simpleInitApp()
65 emit.setHighLife(1); in simpleInitApp()
59 emit.setHighLife(10); in simpleInitApp()
60 emit.setHighLife(60); in simpleInitApp()
68 fire.setHighLife(3f); in simpleInitApp()
67 emit.setHighLife(1); in simpleInitApp()
123 fire.setHighLife(1.5f); in simpleInitApp()
77 effect.setHighLife(.5f); in prepareEffect()
219 effect.setHighLife(.5f); in prepareEffect()
167 result.setHighLife(lifetime); in toParticleEmitter()
218 fire.setHighLife(1.5f);
623 public void setHighLife(float highLife) { in setHighLife() method in ParticleEmitter