Searched refs:setUniform4fv (Results 1 – 4 of 4) sorted by relevance
85 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
441 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in gl::Program
1698 programObject->setUniform4fv(viewport, 1, whxy); in applyRenderTarget()
5145 if (!program->setUniform4fv(location, count, v)) in glUniform4fv()