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Searched refs:setVertexSourceToBuffer (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrDrawTarget.h404 void setVertexSourceToBuffer(GrVertexLayout vertexLayout,
DGrInOrderDrawBuffer.cpp396 target->setVertexSourceToBuffer(draw.fVertexLayout, draw.fVertexBuffer); in playback()
DGrContext.cpp1029 target->setVertexSourceToBuffer(layout, sqVB); in drawRect()
1101 target->setVertexSourceToBuffer(layout, sqVB); in drawRectToRect()
DGrDrawTarget.cpp649 void GrDrawTarget::setVertexSourceToBuffer(GrVertexLayout vertexLayout, in setVertexSourceToBuffer() function in GrDrawTarget