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Searched refs:shadowCam (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DBasicShadowRenderer.java62 private Camera shadowCam; field in BasicShadowRenderer
79 shadowCam = new Camera(size, size); in BasicShadowRenderer()
133 return shadowCam; in getShadowCamera()
162 shadowCam.setProjectionMatrix(null); in postQueue()
163 shadowCam.setParallelProjection(true); in postQueue()
166 shadowCam.lookAtDirection(direction, Vector3f.UNIT_Y); in postQueue()
167 shadowCam.update(); in postQueue()
168 shadowCam.setLocation(frustaCenter); in postQueue()
169 shadowCam.update(); in postQueue()
170 shadowCam.updateViewProjection(); in postQueue()
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DShadowUtil.java277 public static void updateShadowCamera(Camera shadowCam, Vector3f[] points) { in updateShadowCamera() argument
278 boolean ortho = shadowCam.isParallelProjection(); in updateShadowCamera()
279 shadowCam.setProjectionMatrix(null); in updateShadowCamera()
282 shadowCam.setFrustum(-1, 1, -1, 1, 1, -1); in updateShadowCamera()
284 shadowCam.setFrustumPerspective(45, 1, 1, 150); in updateShadowCamera()
287 Matrix4f viewProjMatrix = shadowCam.getViewProjectionMatrix(); in updateShadowCamera()
288 Matrix4f projMatrix = shadowCam.getProjectionMatrix(); in updateShadowCamera()
318 shadowCam.setProjectionMatrix(result); in updateShadowCamera()
333 Camera shadowCam, in updateShadowCamera() argument
335 updateShadowCamera(occluders, receivers, shadowCam, points, null); in updateShadowCamera()
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DPssmShadowRenderer.java126 private Camera shadowCam; field in PssmShadowRenderer
205 shadowCam = new Camera(size, size); in PssmShadowRenderer()
206 shadowCam.setParallelProjection(true); in PssmShadowRenderer()
355 shadowCam.getRotation().lookAt(direction, shadowCam.getUp()); in postQueue()
356 shadowCam.update(); in postQueue()
357 shadowCam.updateViewProjection(); in postQueue()
385 ShadowUtil.updateShadowCamera(occluders, receivers, shadowCam, points, splitOccluders); in postQueue()
388 lightViewProjectionsMatrices[i] = shadowCam.getViewProjectionMatrix().clone(); in postQueue()
389 renderManager.setCamera(shadowCam, false); in postQueue()
395 viewPort.getQueue().renderShadowQueue(splitOccluders, renderManager, shadowCam, true); in postQueue()
/external/jmonkeyengine/engine/src/test/jme3test/light/
DTestShadow.java113 Camera shadowCam = bsr.getShadowCamera(); in simpleUpdate() local
114 ShadowUtil.updateFrustumPoints2(shadowCam, points); in simpleUpdate()