Searched refs:shadow_ptr (Results 1 – 1 of 1) sorted by relevance
130 u8 *shadow_ptr = (u8*)MemToShadow(aligned_addr); in GetFrameNameByAddr() local133 while (shadow_ptr >= shadow_bottom && in GetFrameNameByAddr()134 *shadow_ptr != kAsanStackLeftRedzoneMagic) { in GetFrameNameByAddr()135 shadow_ptr--; in GetFrameNameByAddr()138 while (shadow_ptr >= shadow_bottom && in GetFrameNameByAddr()139 *shadow_ptr == kAsanStackLeftRedzoneMagic) { in GetFrameNameByAddr()140 shadow_ptr--; in GetFrameNameByAddr()143 if (shadow_ptr < shadow_bottom) { in GetFrameNameByAddr()148 uptr* ptr = (uptr*)SHADOW_TO_MEM((uptr)(shadow_ptr + 1)); in GetFrameNameByAddr()