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Searched refs:smooth (Results 1 – 25 of 71) sorted by relevance

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/external/dropbear/libtommath/logs/
Dgraphs.dem7 plot 'add.log' smooth bezier title "Addition", 'sub.log' smooth bezier title "Subtraction"
10smooth bezier title "Squaring (without Karatsuba)", 'sqr_kara.log' smooth bezier title "Squaring (…
13 … 'expt.log' smooth bezier title "Exptmod (Montgomery)", 'expt_dr.log' smooth bezier title "Exptmod…
16 plot 'invmod.log' smooth bezier title "Modular Inverse"
/external/freetype/src/smooth/
Dftspic.c38 if ( pic_container->smooth ) in ft_smooth_renderer_class_pic_free()
40 SmoothPIC* container = (SmoothPIC*)pic_container->smooth; in ft_smooth_renderer_class_pic_free()
46 pic_container->smooth = NULL; in ft_smooth_renderer_class_pic_free()
62 if ( pic_container->smooth ) in ft_smooth_renderer_class_pic_init()
64 ((SmoothPIC*)pic_container->smooth)->ref_count++; in ft_smooth_renderer_class_pic_init()
72 pic_container->smooth = container; in ft_smooth_renderer_class_pic_init()
Dftspic.h38 #define GET_PIC(lib) ((SmoothPIC*)((lib)->pic_container.smooth))
/external/eigen/bench/btl/data/
Dsmooth_all.sh11 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
22 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
32 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
40 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
49 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
DCMakeLists.txt29 add_executable(smooth smooth.cxx) target
/external/icu4c/data/translit/
DGreek_Latin.txt29 $smooth = \u0313 ;
92 $smooth → ;
93 | $1 $smooth ← $notLetter { ([rR]) } [^hH$smooth$rough] ;
94 | $1 $smooth ← $notLetter { ($evowel $macron? $evowel2 $macron?) } [^$smooth$rough] ;
95 | $1 $smooth ← $notLetter { ($evowel $macron?) } [^$evowel2$smooth$rough] ;
DGreek_Latin_UNGEGN.txt26 $smooth = \u0313 ;
41 $smooth → ;
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainFractalGridTest.java40 private SmoothFilter smooth; field in TerrainFractalGridTest
112 this.smooth = new SmoothFilter(); in simpleInitApp()
113 this.smooth.setRadius(1); in simpleInitApp()
114 this.smooth.setEffect(0.7f); in simpleInitApp()
118 this.iterate.addPostFilter(this.smooth); in simpleInitApp()
DTerrainGridAlphaMapTest.java62 private SmoothFilter smooth; field in TerrainGridAlphaMapTest
142 this.smooth = new SmoothFilter(); in simpleInitApp()
143 this.smooth.setRadius(1); in simpleInitApp()
144 this.smooth.setEffect(0.7f); in simpleInitApp()
148 this.iterate.addPostFilter(this.smooth); in simpleInitApp()
DTerrainTestModifyHeight.java312 heightmap.smooth(0.9f, 1); in createTerrain()
393 SmoothFilter smooth = new SmoothFilter(); in createTerrainGrid() local
394 smooth.setRadius(1); in createTerrainGrid()
395 smooth.setEffect(0.7f); in createTerrainGrid()
399 iterate.addPostFilter(smooth); in createTerrainGrid()
/external/webkit/Source/WebCore/webaudio/
DBiquadProcessor.cpp111 bool isStable1 = m_parameter1->smooth(); in process()
112 bool isStable2 = m_parameter2->smooth(); in process()
113 bool isStable3 = m_parameter3->smooth(); in process()
DAudioParam.cpp47 bool AudioParam::smooth() in smooth() function in WebCore::AudioParam
DAudioParam.h80 bool smooth();
/external/freetype/
DAndroid.mk31 src/smooth/smooth.c \
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
DSurface.java79 boolean smooth = true;//TODO: take smoothing into consideration in buildSurface()
123 …this.addNormal(n, normalMap, smooth, vertices[indices[i]], vertices[indices[i + 1]], vertices[indi… in buildSurface()
239 …private void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Ve… in addNormal() argument
242 if (!smooth || n == null) { in addNormal()
/external/webkit/Source/WebCore/platform/win/
DWebCoreTextRenderer.cpp107 void WebCoreSetShouldUseFontSmoothing(bool smooth) in WebCoreSetShouldUseFontSmoothing() argument
109 shouldUseFontSmoothing = smooth; in WebCoreSetShouldUseFontSmoothing()
/external/skia/gyp/
Dfreetype.gyp23 '../third_party/freetype/src/smooth/smooth.c',
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
DAbstractHeightMap.java439 public void smooth(float np) { in smooth() method in AbstractHeightMap
440 smooth(np, 1); in smooth()
455 public void smooth(float np, int radius) { in smooth() method in AbstractHeightMap
/external/srec/srec/include/
Dfft.h40 int place_sample_data(fft_info *fft, fftdata *seq, fftdata *smooth, int num);
/external/webkit/Source/WebKit/win/
DWebKitGraphics.cpp166 void WebKitSetShouldUseFontSmoothing(bool smooth) in WebKitSetShouldUseFontSmoothing() argument
168 WebCoreSetShouldUseFontSmoothing(smooth); in WebKitSetShouldUseFontSmoothing()
/external/freetype/include/freetype/internal/
Dftpic.h45 void* smooth; member
/external/llvm/test/CodeGen/ARM/
D2010-09-29-mc-asm-header-test.ll2 ; This tests that MC/asm header conversion is smooth
/external/webkit/Source/WebKit/qt/tests/qdeclarativewebview/resources/
Dwebviewtestdefault.qml17 smooth: false
Dwebviewtest.qml17 smooth: false
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
DMeshHelper.java163 boolean smooth = (((Number) mFace.getFieldValue("flag")).byteValue() & 0x01) != 0x00; in toMesh()
200 this.addNormal(n, normalMap, smooth, vertices[v1], vertices[v2], vertices[v3]); in toMesh()
235 this.addNormal(n, normalMap, smooth, vertices[v4]); in toMesh()
440 …public void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vec… in addNormal() argument
443 if (!smooth || n == null) { in addNormal()

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