Searched refs:spaceRequired (Results 1 – 4 of 4) sorted by relevance
66 output = vertexBuffer->map(attribute, spaceRequired(attribute, count), &streamOffset); in writeAttributeData()127 staticBuffer->addRequiredSpace(spaceRequired(attribs[i], totalCount)); in prepareVertexData()133 mStreamingBuffer->addRequiredSpace(spaceRequired(attribs[i], count)); in prepareVertexData()267 std::size_t VertexDataManager::spaceRequired(const VertexAttribute &attrib, std::size_t count) const in spaceRequired() function in gl::VertexDataManager
128 UINT spaceRequired(const VertexAttribute &attrib, std::size_t count) const;
918 int32_t spaceRequired = sizeof(UText); in utext_setup() local920 spaceRequired = sizeof(ExtendedUText) + extraSpace - sizeof(UAlignedMemory); in utext_setup()922 ut = (UText *)uprv_malloc(spaceRequired); in utext_setup()929 if (spaceRequired>0) { in utext_setup()
572 (gl::VertexDataManager::spaceRequired):