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Searched refs:start_l (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/
Dworld.cpp726 vec3_t start_l, end_l; in SV_ClipMoveToEntity() local
738 VectorSubtract (start, offset, start_l); in SV_ClipMoveToEntity()
752 VectorCopy (start_l, temp); in SV_ClipMoveToEntity()
753 start_l[0] = DotProduct (temp, forward); in SV_ClipMoveToEntity()
754 start_l[1] = -DotProduct (temp, right); in SV_ClipMoveToEntity()
755 start_l[2] = DotProduct (temp, up); in SV_ClipMoveToEntity()
765 SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace); in SV_ClipMoveToEntity()
/external/quake/quake/src/QW/client/
Dpmovetst.c354 vec3_t start_l, end_l; in PM_PlayerMove() local
382 VectorSubtract (start, offset, start_l); in PM_PlayerMove()
393 PM_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace); in PM_PlayerMove()
/external/icu4c/test/perf/perldriver/
DPerfFramework.pm16 my $start_l = ""; #formatting help
/external/quake/quake/src/QW/server/
Dworld.c678 vec3_t start_l, end_l; in SV_ClipMoveToEntity() local
690 VectorSubtract (start, offset, start_l); in SV_ClipMoveToEntity()
694 SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace); in SV_ClipMoveToEntity()