Searched refs:start_l (Results 1 – 4 of 4) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | world.cpp | 726 vec3_t start_l, end_l; in SV_ClipMoveToEntity() local 738 VectorSubtract (start, offset, start_l); in SV_ClipMoveToEntity() 752 VectorCopy (start_l, temp); in SV_ClipMoveToEntity() 753 start_l[0] = DotProduct (temp, forward); in SV_ClipMoveToEntity() 754 start_l[1] = -DotProduct (temp, right); in SV_ClipMoveToEntity() 755 start_l[2] = DotProduct (temp, up); in SV_ClipMoveToEntity() 765 SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace); in SV_ClipMoveToEntity()
|
/external/quake/quake/src/QW/client/ |
D | pmovetst.c | 354 vec3_t start_l, end_l; in PM_PlayerMove() local 382 VectorSubtract (start, offset, start_l); in PM_PlayerMove() 393 PM_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace); in PM_PlayerMove()
|
/external/icu4c/test/perf/perldriver/ |
D | PerfFramework.pm | 16 my $start_l = ""; #formatting help
|
/external/quake/quake/src/QW/server/ |
D | world.c | 678 vec3_t start_l, end_l; in SV_ClipMoveToEntity() local 690 VectorSubtract (start, offset, start_l); in SV_ClipMoveToEntity() 694 SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace); in SV_ClipMoveToEntity()
|