Searched refs:stencilBackPassDepthFail (Results 1 – 2 of 2) sorted by relevance
170 GLenum stencilBackPassDepthFail; member268 …void setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum sten…
73 mState.stencilBackPassDepthFail = GL_KEEP; in Context()546 void Context::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLe… in setStencilBackOperations() argument549 mState.stencilBackPassDepthFail != stencilBackPassDepthFail || in setStencilBackOperations()553 mState.stencilBackPassDepthFail = stencilBackPassDepthFail; in setStencilBackOperations()1215 … case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mState.stencilBackPassDepthFail; break; in getIntegerv()1851 es2dx::ConvertStencilOp(mState.stencilBackPassDepthFail)); in applyState()