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Searched refs:stencilbuffer (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DFramebuffer.cpp71 void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer) in setStencilbuffer() argument
74 mStencilbufferPointer.set(lookupRenderbuffer(type, stencilbuffer)); in setStencilbuffer()
174 Renderbuffer *stencilbuffer = mStencilbufferPointer.get(); in getStencilbufferSerial() local
176 if (stencilbuffer) in getStencilbufferSerial()
178 return stencilbuffer->getSerial(); in getStencilbufferSerial()
345 DepthStencilbuffer *stencilbuffer = NULL; in completeness() local
393 stencilbuffer = getStencilbuffer(); in completeness()
395 if (!stencilbuffer) in completeness()
400 if (stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0) in completeness()
407 width = stencilbuffer->getWidth(); in completeness()
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DFramebuffer.h37 void setStencilbuffer(GLenum type, GLuint stencilbuffer);
DContext.cpp1361 gl::DepthStencilbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in getIntegerv() local
1363 if (stencilbuffer) in getIntegerv()
1365 *params = stencilbuffer->getStencilSize(); in getIntegerv()
1824 gl::DepthStencilbuffer *stencilbuffer = framebufferObject->getStencilbuffer(); in applyState() local
1825 GLuint maxStencil = (1 << stencilbuffer->getStencilSize()) - 1; in applyState()