Searched refs:stencilbuffer (Results 1 – 3 of 3) sorted by relevance
71 void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer) in setStencilbuffer() argument74 mStencilbufferPointer.set(lookupRenderbuffer(type, stencilbuffer)); in setStencilbuffer()174 Renderbuffer *stencilbuffer = mStencilbufferPointer.get(); in getStencilbufferSerial() local176 if (stencilbuffer) in getStencilbufferSerial()178 return stencilbuffer->getSerial(); in getStencilbufferSerial()345 DepthStencilbuffer *stencilbuffer = NULL; in completeness() local393 stencilbuffer = getStencilbuffer(); in completeness()395 if (!stencilbuffer) in completeness()400 if (stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0) in completeness()407 width = stencilbuffer->getWidth(); in completeness()[all …]
37 void setStencilbuffer(GLenum type, GLuint stencilbuffer);
1361 gl::DepthStencilbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in getIntegerv() local1363 if (stencilbuffer) in getIntegerv()1365 *params = stencilbuffer->getStencilSize(); in getIntegerv()1824 gl::DepthStencilbuffer *stencilbuffer = framebufferObject->getStencilbuffer(); in applyState() local1825 GLuint maxStencil = (1 << stencilbuffer->getStencilSize()) - 1; in applyState()