Searched refs:storeIndex (Results 1 – 2 of 2) sorted by relevance
152 SlotIndex storeIndex = in trivialSpillEverywhere() local154 SlotIndex beginIndex = storeIndex.getPrevIndex(); in trivialSpillEverywhere()157 newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI)); in trivialSpillEverywhere()
475 int storeIndex = left; in partition() local478 ObjectArrays.swap(values, storeIndex, i); in partition()479 storeIndex++; in partition()482 ObjectArrays.swap(values, right, storeIndex); in partition()483 return storeIndex; in partition()