Searched refs:sz_spill (Results 1 – 1 of 1) sorted by relevance
641 UInt sz_spill = (UInt) sizeof tst->arch.vex_spill; in do_pre_run_checks() local649 (void*)a_spill, sz_spill ); in do_pre_run_checks()654 vg_assert(VG_IS_16_ALIGNED(sz_spill)); in do_pre_run_checks()672 vg_assert(sz_spill == LibVEX_N_SPILL_BYTES); in do_pre_run_checks()