Searched refs:tang (Results 1 – 3 of 3) sorted by relevance
21 SkVector tang; in addbump() local23 tang.setLength(pts[1].fX - pts[0].fX, pts[1].fY - pts[0].fY, bump); in addbump()25 path->lineTo(SkScalarHalf(pts[0].fX + pts[1].fX) - tang.fY, in addbump()26 SkScalarHalf(pts[0].fY + pts[1].fY) + tang.fX); in addbump()
308 tang }$pTone ↔ ㄊㄤ }$zTone;309 tang → ㄊㄤ˙;
28724 tang taN