Searched refs:texcoords (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
D | llvm_texture.cpp | 282 std::vector<Value * > texcoords = extractVector(builder, in1); in tex2D() local 305 /*sType, */texcoords[0], textureWidth, textureW, &xLerp); in tex2D() 307 /*tType, */texcoords[1], textureHeight, textureH, &yLerp); in tex2D() 379 std::vector<Value * > texcoords = extractVector(builder, in1); in texCube() local 395 Value * mx = Fabs(builder, texcoords[0]), * my = Fabs(builder, texcoords[1]); in texCube() 396 Value * mz = Fabs(builder, texcoords[2]); in texCube() 409 condBranch.ifCond(FPositive(builder, texcoords[0])); in texCube() 412 builder.CreateStore(builder.CreateFNeg(texcoords[2]), sPtr); in texCube() 413 builder.CreateStore(builder.CreateFNeg(texcoords[1]), tPtr); in texCube() 419 builder.CreateStore((texcoords[2]), sPtr); in texCube() [all …]
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
D | ParticleTriMesh.java | 167 FloatBuffer texcoords = (FloatBuffer) tvb.getData(); in updateParticleData() local 190 texcoords.clear(); in updateParticleData() 257 texcoords.put(startX).put(endY); in updateParticleData() 258 texcoords.put(endX).put(endY); in updateParticleData() 259 texcoords.put(startX).put(startY); in updateParticleData() 260 texcoords.put(endX).put(startY); in updateParticleData() 273 texcoords.clear(); in updateParticleData() 275 texcoords.clear(); in updateParticleData() 276 tvb.updateData(texcoords); in updateParticleData()
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D | ParticlePointMesh.java | 126 FloatBuffer texcoords = (FloatBuffer) tvb.getData(); in updateParticleData() local 134 texcoords.rewind(); in updateParticleData() 153 texcoords.put(startX).put(startY).put(endX).put(endY); in updateParticleData() 158 texcoords.flip(); in updateParticleData() 164 tvb.updateData(texcoords); in updateParticleData()
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/ |
D | FloatToFixed.java | 64 VertexBuffer texcoords = mesh.getBuffer(Type.TexCoord); in convertToFixed() local 98 fb = (FloatBuffer) texcoords.getData(); in convertToFixed() 101 texcoords.getNumComponents(), in convertToFixed() 106 newTcVb.setupData(texcoords.getUsage(), in convertToFixed() 107 texcoords.getNumComponents(), in convertToFixed()
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | LoopBlinnPathCache.h | 65 const float* texcoords() const in texcoords() function
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
D | simple_water.frag | 24 varying vec4 waterTex1; //moving texcoords 25 varying vec4 waterTex2; //moving texcoords
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | GLES2Canvas.cpp | 725 …GraphicsContext3D::ARRAY_BUFFER, byteSizeOfVertices, byteSizeOfTexCoords, m_pathCache.texcoords()); in fillPathInternal()
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/external/mesa3d/docs/ |
D | VERSIONS | 1291 - adjust texcoords for sampling texture rectangles (Dave Reveman) 1336 - fragment program texcoords were sometimes wrong for points and lines
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 5559 (WebCore::LoopBlinnPathCache::texcoords):
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