Searched refs:textureDimensions (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
D | texture.cpp | 142 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2]; in tex2d() 143 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1]; in tex2d() 251 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2]; in texcube() 252 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1]; in texcube() 411 ctx->state.textureState.textureDimensions[sampler * 2] = texture->width; in SetSampler() 412 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = texture->height; in SetSampler() 418 ctx->state.textureState.textureDimensions[sampler * 2] = 0; in SetSampler() 419 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = 0; in SetSampler()
|
D | llvm_texture.cpp | 284 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_); in tex2D() local 285 if (!textureDimensions) in tex2D() 286 textureDimensions = new GlobalVariable(*module, intType, true, in tex2D() 289 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions, in tex2D() 292 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions, in tex2D() 381 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_); in texCube() local 382 if (!textureDimensions) in texCube() 383 textureDimensions = new GlobalVariable(*module, intType, true, in texCube() 386 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions, in texCube() 389 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions, in texCube()
|
D | shader.cpp | 381 symbol = (void *)gglCtx->textureState.textureDimensions; in SymbolLookup()
|
/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 150 unsigned textureDimensions[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS * 2]; member
|