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Searched refs:textureDimensions (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dtexture.cpp142 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2]; in tex2d()
143 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1]; in tex2d()
251 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2]; in texcube()
252 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1]; in texcube()
411 ctx->state.textureState.textureDimensions[sampler * 2] = texture->width; in SetSampler()
412 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = texture->height; in SetSampler()
418 ctx->state.textureState.textureDimensions[sampler * 2] = 0; in SetSampler()
419 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = 0; in SetSampler()
Dllvm_texture.cpp284 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_); in tex2D() local
285 if (!textureDimensions) in tex2D()
286 textureDimensions = new GlobalVariable(*module, intType, true, in tex2D()
289 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions, in tex2D()
292 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions, in tex2D()
381 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_); in texCube() local
382 if (!textureDimensions) in texCube()
383 textureDimensions = new GlobalVariable(*module, intType, true, in texCube()
386 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions, in texCube()
389 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions, in texCube()
Dshader.cpp381 symbol = (void *)gglCtx->textureState.textureDimensions; in SymbolLookup()
/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_interface.h150 unsigned textureDimensions[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS * 2]; member