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Searched refs:textureGGLContext (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dtexture.cpp34 const struct GGLContext * textureGGLContext; variable
141 const unsigned * data = (const unsigned *)textureGGLContext->textureState.textureData[sampler]; in tex2d()
142 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2]; in tex2d()
143 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1]; in tex2d()
250 const unsigned * data = (const unsigned *)textureGGLContext->textureState.textureData[sampler]; in texcube()
251 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2]; in texcube()
252 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1]; in texcube()
Dtexture.h29 extern const struct GGLContext * textureGGLContext; // for getting wrap mode, dimensions, data