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Searched refs:textureH (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dllvm_texture.cpp296 Value * textureH = builder.CreateSub(textureHeight, builder.getInt32(1)); in tex2D() local
307 /*tType, */texcoords[1], textureHeight, textureH, &yLerp); in tex2D()
329 textureW, textureH, textureWidth, textureHeight, in tex2D()
393 Value * textureH = builder.CreateSub(textureHeight, builder.getInt32(1)); in texCube() local
503 /*tType, */t, textureHeight, textureH, &yLerp); in texCube()
525 textureW, textureH, textureWidth, textureHeight, in texCube()