Searched refs:textureOkay (Results 1 – 1 of 1) sorted by relevance
1226 bool textureOkay = (sizeOkay && typeOkay && internalFormat == mImageArray[0].format); in redefineTexture() local1228 if (!textureOkay) in redefineTexture()1260 return !textureOkay; in redefineTexture()2118 bool textureOkay = (sizeOkay && internalFormat == mImageArray[0][0].format); in redefineTexture() local2120 if (!textureOkay) in redefineTexture()2156 return !textureOkay; in redefineTexture()