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Searched refs:textureType (Results 1 – 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shader/
DVarType.java63 private boolean textureType = false; field in VarType
68 VarType(boolean multiData, boolean textureType){ in VarType() argument
70 this.textureType = textureType; in VarType()
74 return textureType; in isTextureType()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
DMaterialContext.java45 /* package */final Type textureType; field in MaterialContext
124 Type textureType = this.getType(type); in MaterialContext() local
125 if (textureType != null) { in MaterialContext()
127 firstTextureType = textureType; in MaterialContext()
130 } else if (firstTextureType == textureType) { in MaterialContext()
170 this.textureType = firstTextureType; in MaterialContext()
266 return this.textureType == Type.TwoDimensional ? 2 : 3; in getTextureDimension()
DMaterialHelper.java429 public boolean hasTexture(Material material, String textureType) { in hasTexture() argument
431 return material.getTextureParam(textureType) != null; in hasTexture()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java1505 … int textureType = convertTextureType(tex.getType(), tex.getImage().getMultiSamples()); in setFrameBuffer() local
1506 glEnable(textureType); in setFrameBuffer()
1507 glGenerateMipmapEXT(textureType); in setFrameBuffer()
1508 glDisable(textureType); in setFrameBuffer()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp2027 SamplerType textureType = programObject->getSamplerType(sampler); in applyTextures() local
2029 Texture *texture = getSamplerTexture(textureUnit, textureType); in applyTextures()
2053 device->SetTexture(sampler, getIncompleteTexture(textureType)->getTexture()); in applyTextures()