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Searched refs:textureUnit (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
DSharedGraphicsContext3D.h115 void setActiveTexture(GC3Denum textureUnit);
DSharedGraphicsContext3D.cpp361 void SharedGraphicsContext3D::setActiveTexture(GC3Denum textureUnit) in setActiveTexture() argument
363 m_context->activeTexture(textureUnit); in setActiveTexture()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp2024 int textureUnit = programObject->getSamplerMapping(sampler); in applyTextures() local
2025 if (textureUnit != -1) in applyTextures()
2029 Texture *texture = getSamplerTexture(textureUnit, textureType); in applyTextures()